The program is designed according to the present industrial needs which emphasize on the game mechanics, design documentation, scripting and programming, 2D and 3D level design, character design, playtesting, interface design, product management, and team game project implementation. Students will also learn the professional and personal skills needed for success in the industry.
Learning Outcomes
The program educational objectives are to prepare game designers who are:
• Knowledgeable and technically competent in game design development.
• Effective team members with appropriate values and attitudes in their profession and society.
• Effective in communication and information management in providing solutions and administrative support to the organization.
• Able to demonstrate entrepreneurial skills and recognize the need for lifelong learning for career advancement.
Program Outcomes
Upon completion of the program, graduates will be able to:
• Demonstrate knowledge and comprehension of game design fundamentals.
• Apply skills and techniques in the game development process.
• Perform social obligation through community services.
• Demonstrate professional ethics, holistic values, and humanities in organizational management.
• Demonstrate communication, teamwork and leadership skills in the related working environment.
• Solve problems in designing and developing creative game products.
• Pursue studies at a higher level for successful career development and engage in life-long learning.
• Seek opportunities and recognizing entrepreneurship avenues in related to games.
Diploma in Game Design
2 Years 7 Months
KPTM Ipoh
CM102
RM24,675
English
R2/0211/4/0337 (04/2028) MQA/FA9506
i. Pass Sijil Pelajaran Malaysia (SPM) with minimum THREE (3) credits OR
ii. Pass SKM Level 3/Sijil Vokasional Malaysia(SVM); OR
iii. A Certificate (Level 3, MQF) in relevant filed with at least CGPA of 2.00; OR
iv. A pass Sijil Tinggi Persekolahan Malaysia (STPM) with at least Grade C (GP 2.00) in any subject; OR
v. A pass Sijil Tinggi Agama Malaysia (STAM) with at least Grade Maqbul; OR
vi. Other equivalent qualification that is recognized by the Malaysian Government
AND
Pass an interview (online/virtual/conventional).
OR submission of student's portfolio, to be determined by the HEP as required.
Conceptual Design
Digital Image Editing
Digital Illustration
Application Software and Technology
Introduction to Game Design
SEMESTER 2
Flowboard and Architecture
Game UI and UX
2D Animation
Game Design Principles
Fundamental of Game Programming
3D Modeling
Bahasa Melayu Komunikasi 1 (Pelajar Luar Negara Sahaja)/Penghayatan Etika Dan Peradaban
SEMESTER 3
Prop and Character Design
Proficiency English
Critical & Creative Thinking
SEMESTER 4
Virtual Reality
Responsive Game Design
Game Production Management
Digital Audio Video
Bahasa Kebangsaan A */Study Skills/Public Communication Skill
SEMESTER 5
Game Art and Animation
Game Design Document
Game Analysis
Game Project
Digital Entrepreneurship
SEMESTER 6
Integriti dan Antirasuah
Khidmat Masyarakat 1/Pengurusan Masjid/Sports Event Management 1
Portfolio Production
SEMESTER 7
Creative Media Industrial Training
1. Game Designer
2. Level Designer
3. 2D / 3D Artist
4. Game Tester
5. Character Designer / Artist
6. Storywriter / Scriptwriter
7. Game Producer